springald-jack:

ufojockey:

I just saw a post talking about how steampunk is a circlejerk for “classy friendzone dudes” who want to wax nostalgic for the days when it was even cooler to be a cishet white dude. As someone who really enjoys steampunk, I was heartbroken when I came to the realization of how…

It would be really interesting to organize steampunk around the Gibsonian ideas of “the street finds its own uses for things” and “the future is already here, it’s just unevenly distributed.

Yah, after going to one steampunk con, we hatched up the idea of going the next year as the Steam Workers Local No. 23. “No steam without coal! No coal without us!” Alt history labor agitation.

But as it turned out, one steampunk con was all we really needed.

Grognardia: Best Cover Ever
James Mal’s appreciation of Tramp’s cover of the PHB.
The artwork in all those books lacked polish (or sometimes even skill), but you always felt like it was made with real feeling, with the enthusiasm of someone who was in it for the love of the game. After some point, the quality of the art began to improve in technical terms, but they never drew anything that looked like a game I might run.

Grognardia: Best Cover Ever

James Mal’s appreciation of Tramp’s cover of the PHB.

The artwork in all those books lacked polish (or sometimes even skill), but you always felt like it was made with real feeling, with the enthusiasm of someone who was in it for the love of the game. After some point, the quality of the art began to improve in technical terms, but they never drew anything that looked like a game I might run.

brighter-suns:

oldschoolfrp:

atomicovermind:

Word is that Dave Trampier has died. And thus so has a small part of my childhood. 

This is confirmed.  He died Monday, March 24.  Apparently he was planning to make his first local convention appearance in decades in just a few weeks.

RIP Dave Trampier

Tramp didn’t want anything to do with the gaming industry for the last 30 years, so better to represent him with his artwork than any photo of him.  His work still pretty much defines D&D for me. Too bad his goblin from the Monster Manual isn’t in this collection-  maybe I’ll go look for that.

Anonymous asked: Am I creeping you out?

No, not yet. I’m wondering if you’re going to identify yourself anytime soon, however.

I’ll answer another question for you soon. Busy with gardening and other crap.

(EDIT: And by gardening, I really mean cleaning the yard. Way too early to put anything in the ground yet.)

Anonymous asked: If you could do it over come and starting at a very young age, become an absolute specialist (the expert) in your field, which field would you choose? Why?

I would choose the field of being a better human. I might have given this as a flippant answer or a cop-out when I was younger, but the older I get, the more legit it seems.

Anonymous asked: I think Inscape is a good alternative to Illustrator, although Illustrator remains much sleeker. Is it the case you don't want to answer my expert question? I thought that would be a good one, revealing of your true interests.

No, I’ve been planning to answer it. I just don’t always work at internet speed. The question introduces a few ideas that I need to mull over for a bit. I’ll try to answer that or the new one tonight.

Anonymous asked: Very good answers. I didn't know about the Valley of the Inn but now I am going to go there after I go to the Isle of Man. Also, I liked your starblazer adventure maps, what software did you use to create them?

I did the maps in Gnu Image Manipulation Program (unfortunately acronymed GIMP), which is the open source answer to Photoshop. I’m starting to feel the need to experiment with Inkscape, which is the equivalent to Illustrator, however.

The sector map was copied over from a paper and pencil map we did together as part of the collaborative setting-building process, which I recommend checking out. It’s pretty abstract, since ftl travel doesn’t make much sense anyway.

The system map got out of control because slower than light travel does make sense. Larger, more abstract zones would make it faster to go long distances by following a big circular orbit than cutting through the center of the system. This map is good for moving pieces on a board, but confusing for understanding how the solar system works. I just found the more readable map, so I’ll post that soon.

Anonymous asked: Good answer. Now, do you have a favorite map?

I couldn’t pick a favorite map, any more than I could pick a favorite book or favorite song. Recently I’ve been spending a lot of time on Google Earth looking at the valley of the Inn and surrounding mountains. Surprisingly I haven’t been looking at maps of Ukraine or the Crimea, but I basically know that stuff already.

These are the maps from my sporadic Starblazer Adventures game:

The sector map was a collaborative effort with my players. The system map is my doing, and a first attempt at making space travel work in game terms. I think there’s a more readable and less gameable version floating around somewhere.

I’ve been rethinking my concept of what a dungeon map should look like after a close viewing of the goblin kingdom in the first Hobbit movie, but I’ve got nothing to share yet.

Anonymous asked: How am I gonna know if you respond?

Look at my tumblr? I don’t think asks repost to facebook like my other posts.

Anonymous asked: I've been trying for years to get Johnny Brainwash to respond to me under my real name. Will he respond to me if I remain anonymous?

I’m bad at responding to anyone. I’m a lousy internetter, and emailer and telephoner as well. I’ve been generally antisocial for a few years, so you’re not alone.

EDIT: Also, reposted this to fb with the following comment:

Apparently Tumblr doesn’t repost asks to FB the way it does with other posts, so I’ll just leave this here.

You should know that if I’ve blown you off in the last few years, it’s not because I don’t want to talk to you, but because I haven’t been very good at interacting with the outside world in general. Some of you I’d probably like to chat with very much. I’ll try to do better, but it may take some time.